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Developing a Real-Time Multiplayer Game with Unity and C#

Tutorial August 14, 2024
csharp

  • Invite friends or use online services to test your game with real players.
  • Test the game in various network conditions to ensure it handles lag and disconnections gracefully.

Congratulations! You've developed a basic real-time multiplayer game using Unity and C#. This tutorial covered setting up the project, implementing player movement, synchronizing actions, managing game state, and optimizing network performance. With these foundations, you can expand your game with more complex features, such as different game modes, AI opponents, or matchmaking systems.