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Developing a Plugin-Based Architecture for Microservices in Go

Tutorial December 10, 2024
go

  • Third-Party Plugins: Share the plugin interface with other developers to enable external contributions.
  • Version Control: Use semantic versioning for plugins and ensure backward compatibility.
  • Security: Validate and sandbox plugins to avoid malicious code execution.

This tutorial demonstrates how to design a plugin-based architecture in Go, enabling dynamic and extensible functionality in your applications. By separating core logic from optional features, you can create highly modular and maintainable systems. This architecture is particularly useful for tools, frameworks, or SaaS platforms requiring custom extensions.