C Sharp Programming Tutorials, Guides & Best Practices
Explore 1+ expertly crafted c sharp tutorials, components, and code examples. Stay productive and build faster with proven implementation strategies and design patterns from DeveloperBreeze.
Adblocker Detected
It looks like you're using an adblocker. Our website relies on ads to keep running. Please consider disabling your adblocker to support us and access the content.
Tutorial
csharp
Developing a Real-Time Multiplayer Game with Unity and C#
using UnityEngine;
using Unity.Netcode;
public class GameManager : NetworkBehaviour
{
public void StartGame()
{
// Code to initialize the game
}
public void EndGame()
{
// Code to handle game over state
}
// Example of starting a game when all players are ready
public void CheckPlayersReady()
{
if (NetworkManager.Singleton.ConnectedClients.Count >= 2)
{
StartGame();
}
}
}- Create a simple UI that displays player statuses, such as health or scores.
- Use
NetworkVariableto synchronize data like health or scores:
Aug 14, 2024
Read More