C# Development Tutorials, Guides & Insights
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Avoiding Memory Leaks in C++ Without Smart Pointers
Overview
C++ developers often face memory management headaches, especially when working on legacy systems that don’t use C++11 or newer. Smart pointers like std::unique_ptr and std::shared_ptr are powerful, but what if you’re stuck with raw pointers?
Deep Copy in C++: How to Avoid Shallow Copy Pitfalls
class Shallow {
public:
int* data;
Shallow(int val) {
data = new int(val);
}
~Shallow() {
delete data;
}
};Now consider:
Implementing a Domain-Specific Language (DSL) with LLVM and C++
Example DSL Code:
(3 + 4) * (5 - 2) / 2Developing a Real-Time Multiplayer Game with Unity and C#
- Open Unity Hub and click on "New Project."
- Choose the "3D" template (you can use 2D if you prefer) and name your project, for example, "RealTimeMultiplayerGame."
- Click "Create" to generate the new project.
- Go to
Window > Package Manager. - Search for "Netcode for GameObjects" (or any other networking package of your choice, like Photon or Mirror).
- Click "Install" to add it to your project.
Unity Inventory System using Scriptable Objects
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