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Tutorial
python

دليل عملي: بناء روبوت دردشة (Chatbot) باستخدام Python و NLP

  • إضافة مزيد من الأسئلة: قم بتوسيع قاعدة البيانات لتشمل المزيد من الردود.
  • استخدام تعلم الآلة: دمج مكتبات مثل TensorFlow أو Rasa لجعل الروبوت أكثر ذكاءً.
  • دعم اللغة العربية بالكامل: استخدام مكتبات مثل farasa لتحليل النصوص العربية بدقة.

هذا النموذج البسيط يمثل بداية رحلتك في تطوير روبوتات الدردشة. يمكنك تخصيصه، تحسينه، أو حتى تحويله إلى مشروع متكامل يخدم المستخدمين في مختلف المجالات.

Dec 12, 2024
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Tutorial
javascript

JavaScript in Modern Web Development

  • JavaScript enables features like dropdown menus, modal windows, sliders, and real-time updates.
  • Examples: Search suggestions, form validations, chat applications.
  • Using AJAX or Fetch API, JavaScript retrieves and updates data without reloading the page.
  • Example: Infinite scrolling on social media feeds.

Dec 10, 2024
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Tutorial
python

Mastering Generators and Coroutines in 2024

import asyncio

async def task(name, duration):
    print(f"Task {name} started.")
    await asyncio.sleep(duration)
    print(f"Task {name} finished after {duration} seconds.")

async def main():
    await asyncio.gather(
        task("A", 2),
        task("B", 1),
        task("C", 3),
    )

asyncio.run(main())
# Output: Tasks A, B, and C execute concurrently.

Coroutines can mimic generator pipelines, but they work asynchronously:

Dec 10, 2024
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Tutorial
python

Build a Voice-Controlled AI Assistant with Python

import requests

API_KEY = "your_openweathermap_api_key"
BASE_URL = "http://api.openweathermap.org/data/2.5/weather"

def get_weather(city):
    params = {"q": city, "appid": API_KEY, "units": "metric"}
    response = requests.get(BASE_URL, params=params)
    data = response.json()

    if data.get("cod") == 200:
        weather = data["weather"][0]["description"]
        temperature = data["main"]["temp"]
        speak(f"The weather in {city} is {weather} with a temperature of {temperature}°C.")
    else:
        speak("Sorry, I couldn't find the weather for that location.")

Here’s the full workflow:

Dec 10, 2024
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Tutorial
python

Building a Web Scraper to Track Product Prices and Send Alerts

import requests
from bs4 import BeautifulSoup

# Target URL of the product
URL = "https://www.example.com/product-page"

# Headers to mimic a real browser
HEADERS = {
    "User-Agent": "Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/91.0.4472.124 Safari/537.36"
}

def get_product_price():
    response = requests.get(URL, headers=HEADERS)
    soup = BeautifulSoup(response.content, "html.parser")

    # Extract product name and price using CSS selectors
    product_name = soup.find("h1", {"class": "product-title"}).text.strip()
    price = soup.find("span", {"class": "price"}).text.strip()

    return product_name, float(price.replace("$", ""))

product, price = get_product_price()
print(f"{product}: ${price}")

Allow users to specify a desired price threshold and compare it with the current price.

Dec 10, 2024
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Tutorial
python

Setting Up and Managing Python Virtual Environments Using venv

   python3 -m venv myenv

On Windows:

Aug 29, 2024
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Tutorial
csharp

Developing a Real-Time Multiplayer Game with Unity and C#

  • Create a GameManager script to handle the game state (e.g., start, end, scoring).
  • This script can manage player connections, disconnections, and overall game flow.
   using UnityEngine;
   using Unity.Netcode;

   public class GameManager : NetworkBehaviour
   {
       public void StartGame()
       {
           // Code to initialize the game
       }

       public void EndGame()
       {
           // Code to handle game over state
       }

       // Example of starting a game when all players are ready
       public void CheckPlayersReady()
       {
           if (NetworkManager.Singleton.ConnectedClients.Count >= 2)
           {
               StartGame();
           }
       }
   }

Aug 14, 2024
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Code
csharp

Unity Inventory System using Scriptable Objects

  • Data Management: Scriptable objects allow you to manage item data independently from game logic, making it easier to update and maintain.
  • Reusability: You can create item templates and reuse them across different scenes and projects.
  • Performance: Scriptable objects reduce memory overhead compared to prefab-based systems since they are shared across instances.

Aug 12, 2024
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Code
csharp

Unity Player Controller Blueprint

No preview available for this content.

Aug 12, 2024
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Code
javascript

Simple WebSocket Server using 'ws' library

No preview available for this content.

Jan 26, 2024
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