Asyncio Development Tutorials, Guides & Insights
Unlock 2+ expert-curated asyncio tutorials, real-world code snippets, and modern dev strategies. From fundamentals to advanced topics, boost your asyncio skills on DeveloperBreeze.
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Mastering Generators and Coroutines in 2024
Generators are a type of iterable that yields items lazily, making them memory-efficient. Here, we'll explore advanced concepts like generator chaining, delegation, and usage in practical scenarios.
You can chain multiple generators to create data pipelines. For example:
Build a Multiplayer Game with Python and WebSockets
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>Multiplayer Tic-Tac-Toe</title>
<style>
.board { display: grid; grid-template-columns: repeat(3, 100px); grid-gap: 5px; }
.cell { width: 100px; height: 100px; display: flex; justify-content: center; align-items: center; font-size: 24px; border: 1px solid #000; }
</style>
</head>
<body>
<h1>Tic-Tac-Toe</h1>
<div class="board">
<div class="cell" id="cell-0"></div>
<div class="cell" id="cell-1"></div>
<div class="cell" id="cell-2"></div>
<div class="cell" id="cell-3"></div>
<div class="cell" id="cell-4"></div>
<div class="cell" id="cell-5"></div>
<div class="cell" id="cell-6"></div>
<div class="cell" id="cell-7"></div>
<div class="cell" id="cell-8"></div>
</div>
<script>
const ws = new WebSocket("ws://localhost:8765");
const cells = document.querySelectorAll(".cell");
ws.onmessage = function(event) {
const data = JSON.parse(event.data);
const board = data.board;
const status = data.status;
board.forEach((mark, i) => {
cells[i].textContent = mark;
});
if (status !== "Next turn") {
alert(status);
}
};
cells.forEach((cell, index) => {
cell.onclick = () => {
ws.send(JSON.stringify({ move: index }));
};
});
</script>
</body>
</html> python websocket_server.py